Working on Surveillance Shift


I've been working on getting this game into a stable state with a good map. I'm trying to find high-quality textures and make my own 3D models in Blender. This is my first time using a blender, so I don't think I did badly, but I could have done better on some things. So far, I've added bed room, kitchen, living room, and bath room, and I've added details and items to all rooms except the bathroom, which I just started working on. 

 

The coding aspect of the game hasn't really been changed in about 2 weeks as I've been busy with the modeling and texturing, but once I'm done with the bathroom and the room after it (the laundry/utility room), I plan to update the reporting system and add a win/lose mechanic. I might add two new anomalies, imagery and lights, but I don't know if I want to put the game off even more to add that new stuff. I will be revamping the UI a bit to make it look better before launch, btw. 

 

If you have any suggestions for the game, I would appreciate them.

Files

V3.8.5.5.5.5.5-Web5.zip Play in browser
59 days ago

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