This is surveillance shift, my game that is inspired by alternate watch and observation duty. I plan to have lore and a storyline in this game, along with more features than other observation-duty-type games. This game took me ~2.5 months to make, with help from my friend Cooper. If you have any suggestions or encounter any bugs, please drop a comment, and I should respond.

I intend to improve this game constantly, so if you play the game and don't like it or think it can be improved, please leave a comment. I want my game to be the best it can be.

I plan to add in a false reporting punishment system (optional), adding 2 rooms to the current map, adding in lore in the form of a phone call, and adding 3 new anomalies in the form of imagery, voices, and ??????. and much more!

I also have the public alpha testing on my page, this is where I post small updates so I can get people to play test them, if you want to see the improvement in between updates, you can check it out!

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorLipnodexStudio
GenreSurvival, Puzzle
Made withUnity
Tags3D, Creepy, Fangame, Horror

Comments

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maybe add a punishment for guessing because you can go throw and click all three then move to the next room and repeat 

(1 edit)

This is a good ideal, i think im gonna do this as a toggle in the settings, and depending on difficulty allow for more or less false reports. Was this what you had in mind?

actly yeah or like a power system like fnaf or like something like a cool down also its impossible to see like any of the objects move or displace so I say add a menu that says what objects and which objects actly move or is capable of moving and only thing I've been able to notice are the displacements that's it I cant see any difference with the distortions and mimics so just copy and paste picture on what they do or something

Not being able to see the anomalyies move (when they do, the camera will "glitch" and you won't see when it actually happens) is an intended feature; it looks terrible if an extra book just poped into existence, so I added the camera glitch thing. This is why I added the map preview before the game starts.

FIRE GAMEEEEEEEEEEEEEEEEEEEEE